An Undergraduate Internship on Self-learning Application
Abstract
Students are living in a digital era, with more students than ever having internet access and its new technologies. The internet has spread to every corner of the world, as well as the number of smartphone users is growing each day. Students are becoming more aware of the technologies that surround them, they have begun to embrace both old and new advanced ways of technologies. As a result, students can easily browse the internet and its platforms to their advantage. Students' self-learning methods have been altered by the internet and its various platforms. Obtaining necessary assistance from home has never been simpler. OIR has taken advantage of this opportunity to raise awareness by developing a self-learning app for themselves on a regular basis. Through innovation, originality, and integrity, this self-learning app aspires to make a significant impact on the education industry. The following report describes my internship work as well as my contributions to the development of this mobile application. The application was created from the ground up by myself and my group member. The report is divided into eight major sections that explain the project and the development process. The first section, Introduction, provides a brief overview of the project and its objectives. The second and third chapters, respectively, contain the literature review and project management and financing. I have connected the project to my undergraduate work here, and I have also shown the breakdown of time and resources in the respective sections. Methodology depicts the methods and strategy used to create the project. The project's body is, in fact, the most important part of the report. The system analysis is discussed in depth here, with a focus on various techniques of analysis and diagrams. Result and analysis, which covers the outcome we obtained.
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- Autumn 2022 [51]